Kingdom Come: Deliverance
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Kingdom Come : Deliverance 2is set to launch in 2025 , pick up Henry of Skalitz ’s story soon after the first game ’s ending , where the son of a blacksmith who went on a quest for revenge joined forces with nobles such as Sir Hans Capon and got necessitate in far grander affairs that require those in flush of the land . The subsequence is already rarefied in its exfoliation , as it is specify to be twice the size of the original , with 80 to 100 hours of playtime in the Qaeda game and plenty of side seeking .
Screen Rantrecently attended a press effect in the metropolis of Kuttenberg - or Kutná Hora , as it is in Czech - where there was the chance to get hand - on withKingdomCome : Deliverance 2,playing a total of four 60 minutes of the gamebefore seeing more of the city that a large portion of the story is situated in . While advert this event , Screen Rant sat down with Warhorse Studios ' PR Manager , Tobias Stolz - Zwilling ( aka . Sir Tobi ) , to discuss the game ’s approach to type progression , story , and how it brought the monumental medieval city to life .
I was of late take in to a press outcome in Kuttenberg , where I had the opportunity to experience 4 hours of Kingdom Come : Deliverance 2 hands - on .
Warhorse Studios Wanted To Make Kingdom Come: Deliverance 2 Accessible To Newcomers
But Henry Still Plays A Part In A Much Grander Story
Screen Rant : Normally , in RPGs , the huge matter is start from floor zero as a complete underdog and process your style up . We had that with Henry ’s story inKingdom Come : Deliverance . So , where you ’ve continued it into the sequel , what was your approach do to it ? He has this found past the role player are familiar with , but I also detect that there ’s a kind of jumping - off period for new histrion to come in .
Tobias Stolz - Zwilling : Exactly , exactly . Very estimable question . That ’s exactly the item . We tried very hard to verify that the fans feel decently at dwelling . Meanwhile , we , of course , want to attract new multitude to the game who do n’t feel left out .
So the way we did it is that slowly , at the beginning of the biz , we only give you the very necessary information . " That ’s you , that ’s your best booster , or your lord , you ’re his squire . This is a missive . Bring it there . " That ’s it . Then , throughout the game , course and at a low pace , they will assure you the other information that you should not realize that it ’s a recap in some configuration or shape where you ’d have to catch a 20 - instant TV to get where you are and to what you do . So it should all come course . And when it come in to the stats , well , Henry gets pluck , so that ’s the sluttish account . So he loses his gear mechanism , so I think that ’s not weird .
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But in an RPG , you require to level and loot of course . So the way I explain it is that KCD2 is now going on the big level . So KCD1 is really like rural areas and Greenwich Village , and you deal with bandits most of the time . In KCD2 now you ’re being dragged among king and armies , and you ’re part of a partisan group , and you have to do sabotage and there are gunpowder weapon system . So it ’s immense , way of life bigger stages now , and I sometimes say that Henry was the champ of the Sunday league , and now he ’s invited to play in the Premier League , and he will quickly feel out that the Premier League is a all different challenge where he needs to perfect his skills .
Yes , he knows how to play football , but he demand to get elbow room proficient in that to be able to keep up with the other guys . So some stats will stay the same , so Henry will be able to read , he learned it in the first game , so it would be absurd if he forgot that , so these stay , but for the other ones , the artillery and of form the Modern accomplishment and the raw minigames that are come , like the blacksmithing , those are of class something you have to either hone or learn as a new .
The First KCD Initially Had Three Acts, But This Was Abandoned
Instead, The Story Now Seems To Be Split Across KCD and KCD2
Screen Rant : to begin with , going way back to the Kickstarter for the first one , there was some lecture ofKingdom Come Deliverancebeing three number , and I ’ve recently save about the fact that for those who toast for Act 2 , they’vegot this game for destitute . In term of the story , obviously , the three - act structure was leave behind , but you ’ve moved on to a full sequel . Was everything from those three acts in the first biz , or have there been things that you ’ve sort of carried through to this continuation ?
Tobias Stolz - Zwilling : So , in the Kickstarter , before Kickstarter , we had to have a good guess of what we wanted to do . And we wanted to do 3 - bit , each of which would have like 15 hour or so , and release one yr after the other . When the game was funded and we had to guess of where would the logic cuts be and how should we divide the story , we quickly found out that it really did n’t make sense and it would be a mess . So we made one big KCD and Daniel Wabra always had this fantastic schema in his mind or this overarching narration in his mind , but how it actually fleshes out is something that he learned during the writing .
It ’s like with a dependable serial publication when you set out the series , you do n’t know how it will terminate , but the writers and the role player are like kind of moving with it and then changing accordingly or opt a new path or whatever . So this is somewhat what happen as well . If you really wanna like think of the acts , Act One and Two are definitelyKCD1and Act Two and Three are definitely KCD2 . So we want to bring something to an ending .
I wo n’t order you on the button what we want to bring to an terminal , but this Act affair is something we completely left behind . And with the Kickstarter thing you refer before , yes , we will give KCD2 gratis for some citizenry who pledge grown amounts back in the day . It ’s just a thank you matter because we had two single swimming situations in our Warhorse Studios history . One is the Kickstarter , if that would have failed then there would n’t be any Kingdom Come : Deliverance at all and the second individual swimming situation was the loss of KCD1 . If that would have fail , then we did n’t even have DLCs by that point , so the DLCs were developed after the release , so … yeah .
Kingdom Come : Deliverancewent on to sell over 6 million copy , and in the year that keep an eye on its launch , Warhorse Studios has develop importantly as a studio , croak from a team of 90 mass to 250 .
Screen Rant : That actually takes me to my next question about the DLC and how it underwrite other storey other than Henry ’s . A Woman ’s Lot focused on Theresa , and for me , it was particularly interesting due to how many women were n’t ask in battles and were n’t train for that , and her gameplay reflected that . I thought you did that terrifically . Are we likely to see more perspectives than Henry ’s ? Is that something you ’d care to explore in this story ?
Tobias Stolz - Zwilling : utterly . We will definitely show different perspectives on things . perfectly . KCD2 is bigger , there ’s more people involved . There ’s a huge medieval city which evidently attract hoi polloi from all around , at least Europe . And so , I do n’t require to recite you too much of course , but it ’s a relatively metropolitan metropolis , so , of course , you will meet all variety of mass and I think that will be very , very nerveless and very enriching for the overall history .
7 years after the original Kingdom Come : Deliverance found , role player will in the end be able to continue Henry of Skalitz in a much larger adventure .
Many Czech Officials Have Been Supportive Of Kingdom Come: Deliverance 2’s Development
Helping To Bring Kuttenburg To Life
Screen Rant : You ’ve talked about the city of Kuttenburg . What was it like bringing that to living in the game ? We play a niggling bit in the receptive world , and it seems vast already .
Tobias Stolz - Zwilling : Yeah , a pain in the ass , permit me assure you . [ Laughs ] That ’s definitely the biggest challenge for the game . It ’s a huge city with thousands of NPCs . We have a vainglorious advantage of the city when they found out that we want to do the game . They were all all bonkers and said , " oh , wow ! " They see this as a huge touristy thing and a cultural phenomenon promote the city into the mind of the multitude of the world . So they were very welcoming and supportive , which is big , and they opened all the doors so we can have the preview event in the gallery here . We could frivol away the declaration in the church service and so on .
Kingdom Come : Deliverance is more than just a video biz . For Czech hoi polloi , it ’s something like The Witcher for Poland . People are identifying with it . government , institution … the Czech Tourism Board is identifying with it . They want to use it to attract people to Bohemia and Czech Republic . So this is really more than just a video game , and that make us very proud , of trend .
Kingdom Come : Deliverance 2 ’s annunciation laggard was take in Saint Barbara ’s Church , and the crush upshot was held in the Gallery of the Central Bohemian Region nearby .
Screen fustian : It really is a beautiful city . woefully , I ’m being signaled to wrap this up now , but I ’ve been really revel the game so far . give thanks you very much for your sentence .
Tobias Stolz - Zwilling : give thanks you very much .
Kingdom Come : saving 2launches on February 11 , 2025 , on PC , Xbox Series X / S , and PlayStation 5 .
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