As a life simulator , marriage is a key mechanic and stage of biography inThe Sims 4and is something that has been expand upon post - launch through update and DLC . To get that far , players will require to guide their bright Sims through the art of dalliance , Romance language , and wooing , provided that the possible union partner in interrogation is not part of the instrumentalist ’s household and is an NPC . Otherwise , both side of the relationship can be organise to get both the Sims exactly where the player want them to be .

In bothThe Sims 4and in material liveliness , when people get espouse they become a part of each other ’s category . InThe Sims ' case , the now married partner will unite the player ’s household and move into their home . This will make them playable like everyone else in the family , provided that they were an NPC prior to the wedding and moving in , have the musician ascendance of both sides of the kinship . In doing so , this takes by some of the spontaneity of the human relationship , and for some , this give participant too much ascendancy overThe SimsWorld .

The Easy Fix To Make Marriage More Interesting In The Sims 4

Keep Things The Way They Were Before Marriage

As propose by Reddit UserFntastk , The Sims 4could maintain spontaneousness in a wedlock relationship by make the NPC partner remain as an NPCwhile still in the household . This also applies to Sims who have requested to move in , since this will also make an NPC playable . This fashion , both partners in the human relationship wo n’t be orchestrated by the player , and the raw penis of the family who married / moved in will still be the same fiber that they were prior to this stage in the relationship .

If a partner require to move in , and the Sims says no , it willnegatively impact the relationship .

Of of course , this fix would be optional , since some actor desire to be able-bodied to orchestrate either side of the kinship , but having the spontaneity and unpredictability of an NPC partner would keep things interesting . It would intend that the player has to navigate their Sim through a relationship after marriage / travel in together , while also giving the player less to make do in their family . Again , it would n’t be for everyone , but it would bring home the bacon players with a majuscule selection .

Sims from The Sims 4 looking confused.

It ’s hard to discover a game where every short detail makes sense , but at least these thing that do n’t make good sense in The Sims 4 tend to offer humor .

Keeping Household Partners As NPCs Makes Things Interesting

Keep Spouses Controlled By The Game

Interestingly , Sims can invite their current partner over to their habitation for short period of metre . This is before the big step of asking them to become the Sim ’s spouse or get them move into the household , meaning that there is an substructure for possess NPCs in the house . This also applies to friends , neighbors , and family appendage who have act out , signify that plenty of people can roam around ahousehold without being added .

The closest thing to keeping a partner as an NPC is to simply not spiel as them and mute their speech sound . It is n’t quite the same , but it is the closelipped players can currently get .

The Sims 4would have to do very little to allow for an option in which better half or partners , who have go in , can stay as NPCs . The added unpredictability and keeping the relationship moral force the way it was prior to marriage ceremony wo n’t be for everyone , but it is a fun choice . Orchestrating everything about a Sim ’s relationship after a pay stagecoach can make it finger artificial and as though it is n’t actually being simulated , which is the gunpoint of a life sim .

MGT cards with Final fantasy 7 characters redo

Source : Fntastk / Reddit

Characters from the game with Sacrifice Dagon Shrine

Sims 4 Wedding arches over an image of characters on a couch.

A wedding party occurring in a room, with two sims discussing engagement and others dancing in the background.

Sims 4

PC Games